Aaron
Member
The >______> man.
Posts: 144
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Post by Aaron on Nov 28, 2010 19:03:55 GMT
I think that pushing someone (including zombies) should also stun them for that turn. The reason? Well, it's kinda useless to push an enemy when you could just attack it, since pushing does nothing. And, pushing an enemy to a certain area is impossible unless you want to take craploads of damage.
To offset the advantage, pushing people/undeads should incur a higher stamina cost than now. NOTE: the + value is how much more the cost'll be rather than total, as I forget what it is now.
Human: +2 Skele/rat: +1 Shamblers and upgrades/Fallen survivors: +3 ZM/Zombie Lord: +4 Zombie Prince: +5 Neophyte: +4 Disciple: +6 Sewer thing: +12 (That thing is HUGE!)
What do you guy's think? I have a poll up there, so remember to vote!
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Aaron
Member
The >______> man.
Posts: 144
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Post by Aaron on Dec 4, 2010 15:27:57 GMT
No-one seems to come on the second page here... They should advertise the page-switcher-thing on the bottom more.
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Post by DrPyromaticGuy on Dec 4, 2010 18:04:11 GMT
I think more about pushing them away without moving in the tile they are and stunning them for the turn (left 4 dead style). Pushing zombies actually is useful when you are trapped, happened to me many times in the hospital when i had very low stamina.
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Post by toupz on Dec 4, 2010 18:09:53 GMT
It doesn't make sense a zombie gets stunned after pushing it
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Aaron
Member
The >______> man.
Posts: 144
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Post by Aaron on Dec 4, 2010 18:48:54 GMT
It doesn't make sense a zombie gets stunned after pushing it If you get pushed 3 feet away in the time it takes you to walk 3 feet, your gonna get slightly fazed at the very least.
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Post by toupz on Dec 4, 2010 18:58:07 GMT
What if the zombie is an uber fat sumo that is really heavy lol than he's hard to push xD
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Aaron
Member
The >______> man.
Posts: 144
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Post by Aaron on Dec 4, 2010 19:43:32 GMT
That would just mean a higher stamina cost. Of 75+ >.<
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Post by otakucore on Dec 15, 2010 3:50:01 GMT
If there were traps, you could push an enemy into one.
Or there could be a "push" skill that enables you to push two objects at once. So, instead of "blocked" the blocking object/enemy would also be pushed. It could be tied to another strength skill--say at level three you also get this extra push ability.
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Aaron
Member
The >______> man.
Posts: 144
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Post by Aaron on Dec 19, 2010 21:10:17 GMT
Hmmm... Having a higher strong should have some effect on the pushing... I agree otakucore, I guess.
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Post by zebiolizard2 on Dec 19, 2010 21:30:51 GMT
You could even use pushing on other things. Like on a window and it'd shove shards of glass inwards, a door would hit things outside of it and stun them.
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