doomer
New Member
Like in RS: be always ready >:D
Posts: 8
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Post by doomer on Nov 25, 2010 16:12:11 GMT
like the title says, you should add your weapon suggestions here (to reduce the number of threads).
Well my Suggestion is: A Flamethrower but it should be a Unique weapon (but unreloadable, which means limited ammo) But the Flames shall die when it contacts with rain
EDIT:
Remember! RJs word is final!
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Post by toupz on Nov 25, 2010 16:16:51 GMT
A tennis racket but it should break easily
A bazooka it should dig huge holes through buildings and kill shitloads of zombies but ammo is nearly impossible to find and it takes a few turns to reload.
m1 garand old rifle, probably found in sewers or someone's house but be kinda rare since its old gun.
9mm pistol they look pretty ;D
throwing knives they do some damage and can be thrown by pressing f similar to when shooting.
bear traps a zombie can get stucked in it if it's activated and they can't move at all and stay stuck
net traps (Not sure how it would work technically) but you can set one between two cars or something and if a zombie or actor goes there they get stuck in the net. (Lol remember the movie i am legend the monsters make net traps)
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femmor
New Member
The Member Who Should Not Be
Posts: 8
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Post by femmor on Nov 25, 2010 16:22:04 GMT
I liked the trap ideas, it would be very fun to trap zombies in net's or bear trap's.
I would also enjoy to be able to use burst fire in automatic weapons instead of single shot, and of course burst fire would be much less accurate.
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Aaron
Member
The >______> man.
Posts: 144
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Post by Aaron on Nov 25, 2010 19:40:34 GMT
Magnum. Boom! ATK: 10 DAM: 20 Range: 6M-3 Clip: 7 Uses: Heavy Pistol Bullets. Found on: "Those guys". (replaces the heavy pistol they carry, but the heavy pistol will still be found on army peoples)
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Laughlyn
New Member
Happiness Officer
Posts: 36
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Post by Laughlyn on Nov 26, 2010 16:38:18 GMT
I liked the trap ideas, it would be very fun to trap zombies in net's or bear trap's. Oh Oh OH! how about being able to push a fortification into the opening for a sewer or stairway to become like a pungie pit trap? then if the zombies move over that they could be skewered for some damage and held there for a few turns until they can break it?
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Aaron
Member
The >______> man.
Posts: 144
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Post by Aaron on Nov 27, 2010 1:05:42 GMT
Specificly designated automatics, like an AK-47, main difference between Auto's and semi's is that Auto-firing shoots 3 shots, one at 60%, then 40%, then 20%. Stats: AK-47 Classic. ATK: 10 DAM: 15 Range: 5m-2 Capacity: 12 Uses: Assault Rifle bullets. Found: RARE in gun shops, or 50% chance on Army. (The other 50% is for Army Rifle) Specialty: Automatic.
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Post by zebiolizard2 on Nov 27, 2010 15:25:43 GMT
Throwing spears.
If one has "Level 1-3 strong" Can use furniture such as desks/chairs as one tile weapons (unable to carry)
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Post by toupz on Nov 27, 2010 23:05:03 GMT
An option to throw any object would be cool, throw a medkit at zombie, throw whatever you hold at zombie.
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Aaron
Member
The >______> man.
Posts: 144
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Post by Aaron on Nov 27, 2010 23:06:44 GMT
An option to throw any object would be cool, throw a medkit at zombie, throw whatever you hold at zombie. I'll throw bullets at them.
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Post by Deon on Nov 28, 2010 15:02:15 GMT
You read my mind, I've just offered a skill "thrower" in the skill suggestions.
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Post by toupz on Nov 28, 2010 21:20:06 GMT
Nice
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Aaron
Member
The >______> man.
Posts: 144
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Post by Aaron on Nov 29, 2010 1:37:54 GMT
Pistol w/ scope: BOOM! Headshot! ATK: 20 DAM: 10 Ammo capacity: 10 Uses: Light Pistol Bullets. Essentially, the regular pistol in every way, with 2 differences: 1. More ATK. 2. Rarer.
It'll even be found in the same areas, except, as I said, it'll be rarer.
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Post by Nakovalen on Nov 29, 2010 3:26:06 GMT
Shields: Doubles as weapon and armor, and it can be used at the same time with an armor and a weapon(melee or pistol).
Riot Shield: >weapon ATK: +5 DAM: +2 Sta:-2 >armor Protection:+2
Police could have a chance to spawn with a riot shield equipped,or even a new type of police that is slightly tougher. You could get them in the police station too.
Improvised shield: >weapon ATK: +2 DAM: +1 Sta:-1 >armor Protection:+1
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Post by torchedearth on Nov 29, 2010 14:53:40 GMT
I would like to see fire as a weapon. It could be impassable or cause damage to anyone/thing standing on a tile that is on fire.
Destroys certain items on the ground, and of course will spread through the level, removing barricades but I think walls should not be effected.
The skill could be firestarter and each level would effect percentage chance of filling a tile with fire or removing a tile of fire. Further enhanced by equipping zippos / fire extinguishers etc.
The downside being that the fire will not be entirely easy to control so it could run away with itself and really mess up a district, destroying perishable goods as it goes.
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Post by ibazly on Nov 30, 2010 11:14:37 GMT
Some ideas I have:
A Sawed-Off Shotgun: Would have a lower firing range, but do more damage.
Pellet Gun: Carried by some cops/security gaurds. Could caused stunning (if stunning is implemented) or do a ridiculously small amount of damage. Perhaps an effective skeleton killing weapon.
Butcher Knife: Found in kitchen-style areas, or evne in grocery stores.
Nail Gun: Could be used at close range, or perhaps be possible to modify the gun so that it fires from a distance. Could be found in hardware stores.
Ball Launcher: Could be found in sports equipment stores, and used to lob baseballs at enemies at incredibly fast rates. Good range and high damage, so the ywould be rare. Perhaps as a downside, when "equipped" they are mounted to the ground, and heavy, so you cannot move, as you can't really carry such a thing around.
Croquet Mallet: As a reference to Dawn of the Dead. Why the hell did he put down his crowbar and pick up the mallet instead? Dumbass.
Gun Turrent: Another ground mounted weapon that causes you to become unable to move, this item could be found in CHAR Offices or on "Those guys", making for an interesting weapon, but also an added challenge in fighting these characters. Perhaps it could be modified to act as an Auto-Turret of some sort.
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