Post by Fool on Mar 5, 2016 7:49:12 GMT
Or not. I see a lot of dead copycats. Enjoyed this game a bunch, sad to see it reduced to this.
Insert self advertising: I've started a roguelike apocalyptic game too.No, its not turn based. Yes it will be turn based (with optional real time mode) and Yes it will have shiny graphics. No, I don't care for your input or help.
Let the tomfoolery commence. I wont be updating this post with new images. Instead I'll make new posts as I go.
Edit: Sundays update, because thats a thing. Now with swanky animation.
No thats not a bug with footprints. I spliced this together from screenshots, so I properly buggered it.
A first look. Click on the pretty pictures ya wankers.
A jeep. Not my first choice in the apocalypse, but hey, it has 10 gas! Thats in metric units right?
Swanky interface. Comes optional with wider margin.
Lets go for a stroll, see if we can find a barmaid and a bevvy.
Alls well except those footprints are going to give us away before we even have a chance to get in our drink.
Weathers turning, going to start pissing down soon enough.
Yep. Bugger all. Rain. This part of towns gone to rubbish anyway.
Interesting fact. Thats not barbed wire. Thats another tower thats been rendered over because towers lay down barbed wire when they spawn.
A heli! I wonder if it has public facilities? Could buddy up with some carling and piss out the side.
A worn out jerry. Spot on. If only that ill looking fellow will stay in his part of town. And yes, that tower
did turn into a jerry can. It has to do with the selection code and certain burnables.
Back to base. I guess that zombie really does want to be my mate. And where in the hell did the fellow up top come from? Another parishioner late to church. God is not happy, thats why you're dead George. Like hes reaching out for help. Fraid not old pal. Just gonna have to yomp
your way across like that other git.
Lets see what we have here. Ah yes, hello mr. jerry. Shall we get started? Good. Probably should call the fire brigade after this.
Its gonna be a clanger.
And one two three, there we go. No bottle needed. No lighter. Or rag. Magic. I was feeling a bit knackered anyway.
Time for some fun.
My word, the fellow is randy. That zombie keeps on coming. Innuendos can be fun.
Alas, this molotov is not meant for you my hungry friend. Disabled the rain for this. A bug is keeping the
raining going, but only in the upper right hand corner.
Boom goes the dynamite! And alas we must end our adventure. Our dimwitted friend has blundered up against the house,
we bumbled about the town a bit, met the locals, and committed a spot of family friendly, wholesome arson. But now we must go.
Until we meet again. And oh, you got red on you.
Stick around for next saturdays update, if you want to find out what shenanigans our survivor gets into next!
Insert self advertising: I've started a roguelike apocalyptic game too.
Let the tomfoolery commence. I wont be updating this post with new images. Instead I'll make new posts as I go.
Edit: Sundays update, because thats a thing. Now with swanky animation.
No thats not a bug with footprints. I spliced this together from screenshots, so I properly buggered it.
A first look. Click on the pretty pictures ya wankers.
A jeep. Not my first choice in the apocalypse, but hey, it has 10 gas! Thats in metric units right?
Swanky interface. Comes optional with wider margin.
Lets go for a stroll, see if we can find a barmaid and a bevvy.
Alls well except those footprints are going to give us away before we even have a chance to get in our drink.
Weathers turning, going to start pissing down soon enough.
Yep. Bugger all. Rain. This part of towns gone to rubbish anyway.
Interesting fact. Thats not barbed wire. Thats another tower thats been rendered over because towers lay down barbed wire when they spawn.
A heli! I wonder if it has public facilities? Could buddy up with some carling and piss out the side.
A worn out jerry. Spot on. If only that ill looking fellow will stay in his part of town. And yes, that tower
did turn into a jerry can. It has to do with the selection code and certain burnables.
Back to base. I guess that zombie really does want to be my mate. And where in the hell did the fellow up top come from? Another parishioner late to church. God is not happy, thats why you're dead George. Like hes reaching out for help. Fraid not old pal. Just gonna have to yomp
your way across like that other git.
Lets see what we have here. Ah yes, hello mr. jerry. Shall we get started? Good. Probably should call the fire brigade after this.
Its gonna be a clanger.
And one two three, there we go. No bottle needed. No lighter. Or rag. Magic. I was feeling a bit knackered anyway.
Time for some fun.
My word, the fellow is randy. That zombie keeps on coming. Innuendos can be fun.
Alas, this molotov is not meant for you my hungry friend. Disabled the rain for this. A bug is keeping the
raining going, but only in the upper right hand corner.
Boom goes the dynamite! And alas we must end our adventure. Our dimwitted friend has blundered up against the house,
we bumbled about the town a bit, met the locals, and committed a spot of family friendly, wholesome arson. But now we must go.
Until we meet again. And oh, you got red on you.
Stick around for next saturdays update, if you want to find out what shenanigans our survivor gets into next!