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Post by transcendenttyrant on Nov 30, 2010 9:24:04 GMT
I'd like to see a general cleaning of the systems we have at the moment, to be honest.
Possibly also better / more interesting zombie behaviours.
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Post by zebiolizard2 on Nov 30, 2010 16:25:24 GMT
That's actually a good suggestion. You mean cleaning of the interface? Or the general system that works in the game.
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Post by toupz on Nov 30, 2010 16:30:59 GMT
I'd like to see a general cleaning of the systems we have at the moment, to be honest. Possibly also better / more interesting zombie behaviours. What do you mean? Also different zombie behaviours would be cool, for example zombies tripping/falling or puking green goo idk
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Post by zebiolizard2 on Nov 30, 2010 18:15:51 GMT
I think I'd really like to see friendly fire come in next. After seeing a survivor run straight into my base, and steal all my food, then run out...I'd beat the ever holy **** out of someone if they did that to my base.
With a shovel
Till they die
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Post by transcendenttyrant on Nov 30, 2010 18:20:29 GMT
I mean sorting out any bugs, cleaning up the interface to make it prettier and more workable, cleaning the coding to make sure there isn't anything completely unnecessary clogging it up and making it stress less on CPU etc etc.
Just generally making the game better without considerably changing anything.
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Post by Nakovalen on Dec 1, 2010 21:17:45 GMT
I voted for more building types.
But what I'd really like to see is an improved follower system. New orders: - Drop item in slot X. - Sleep now. - Heal me.
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Post by toupz on Dec 2, 2010 4:31:58 GMT
I voted for more building types. But what I'd really like to see is an improved follower system. New orders: - Drop item in slot X. - Sleep now. - Heal me. Pick up item (We can choose item # from 1 to 10) in slot X For example if there is a medikit and pistol on a tile, medikit is in slot 1 and pistol slot 2 on the ground. We can order follower to go pick up the medikit with the key 1: 1:medikit, like we press 1 aaah i suck at explaining
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Post by torchedearth on Dec 2, 2010 13:38:37 GMT
I would like to see more rubbish lying around if that is possible please.
Anything really, and doesn't have to be useful at all, just stuff that you would expect to see that is clutter and makes it feel like people don't care and have left in a hurry.
It's just an atmosphere thing really.
Edit: Thinking about it I'm not convinced this is a good idea anymore. It could just get depressing real fast after you search through another pile of rubbish to come up empty handed.
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Post by zebiolizard2 on Dec 2, 2010 16:48:17 GMT
Actually rubbish could be interesting to have. It'd basically be large junk piles you could search through for items, possibly hidden zombies too. Providing cans of food or various things.
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Post by Ve on Dec 2, 2010 21:30:07 GMT
I voted for more buildings, more varied terrain. However I would love to see some clutter that could be used in interesting ways, like being able to start fires with matches, create molotov cocktails from siphoning gas out of cars or using liquor etc.
Maybe rigging a shotgun with a tripwire to shoot at a door or window. Some protection for sleeping. Being able to blow up cars could be fun and useful.
I know all that is complex but the more granular details we can implement the more lifelike this environment will feel. More choices are always a welcome addition to game play.
For now I understand its polish the existing and add fun features time and I back that 100% just seeing so much potential for expansion...
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Post by zebiolizard2 on Dec 3, 2010 4:52:18 GMT
Plenty to do, espically if he someday adds Z-levels in some form. (Damn you shelf, stop blocking the stairs!)
right now, most things are 100% working, maybe a few reincanation bugs, but nows the time for expansion!~
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