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Post by zaimoni on May 13, 2012 23:08:51 GMT
Basic measurements done in both V8 and V9, speed 1.0; I'm not looking at armor at this time. * base stamina cost: day 4, night 6 (transition isn't exactly on the hour and presumably depends on prevailing light level) ** that is: an "out of phase run" costs full stamina and does not update the time counter; an "in phase" run gets the net cost reduced by the recovery rate of 2 stamina/tick. Note that if the intermediate stamina is under 10 then that recovery is done at speed 0.66 rather than speed 1. Also note that the combat assistant is inaccurate when stamina is under 10 at any point before your next turn; monsters may get more moves than indicated. * That red skeleton that always moves at speed 2, does not alternate moves with you when you're running. Rather, it takes both of its moves on your "in phase" run. This suggests that nothing moves on your "out of phase" run.
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nope
Member
Posts: 150
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Post by nope on May 14, 2012 2:11:46 GMT
You're making notes that only you can understand
If you actually want to tell us about your Running notes, Clarify, otherwise, keep it to yourself
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