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Post by ibazly on Nov 30, 2010 11:16:46 GMT
"Mechanic" Skill: This is an idea I have that relates to some items I suggested. This skil lcould be used to modify items (in my examples the nail gun, making it ranged, or mounted gu nturret becoming an auto turret) to adjust there function.
It could also be used to fix guns (they could have the potential to "break" as a new game feature) or evne modify flashlights, cell phones, x-trackers, or "Those guys" gps to make them last longer. It could also be used to modify another item I plan to suggest: alarm systems.
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Post by zebiolizard2 on Nov 30, 2010 16:22:41 GMT
Mechanic would actually be neat, although it may fall under construction.
Although It'd be fun to be able to duct tape Flashlights to guns in order to hold both at the same time.
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Aaron
Member
The >______> man.
Posts: 144
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Post by Aaron on Nov 30, 2010 20:22:56 GMT
Mechanic would actually be neat, although it may fall under construction. Although It'd be fun to be able to duct tape Flashlights to guns in order to hold both at the same time. You already can hold both at the same time. Weapons go in the right hand, all other stuff (like flashlights) go in the left, so you can use both at the same time.
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Post by ibazly on Nov 30, 2010 20:48:28 GMT
Mechanic would actually be neat, although it may fall under construction. Although It'd be fun to be able to duct tape Flashlights to guns in order to hold both at the same time. You already can hold both at the same time. Weapons go in the right hand, all other stuff (like flashlights) go in the left, so you can use both at the same time. I think he means so that the gun/flashlight is one item, freeing up your left hand for a different item.
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Post by zebiolizard2 on Nov 30, 2010 21:51:10 GMT
You already can hold both at the same time. Weapons go in the right hand, all other stuff (like flashlights) go in the left, so you can use both at the same time. I think he means so that the gun/flashlight is one item, freeing up your left hand for a different item. What he said. Duct tape is the ultimate giver of life. We shall duct tape grenades together and make bola's!
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Aaron
Member
The >______> man.
Posts: 144
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Post by Aaron on Dec 1, 2010 21:07:28 GMT
I think he means so that the gun/flashlight is one item, freeing up your left hand for a different item. What he said. Duct tape is the ultimate giver of life. We shall duct tape grenades together and make bola's! I agree.
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Post by curtisjack10 on Dec 14, 2010 21:18:44 GMT
Lion tamer: you have a 5% chance to tame a zombie to help you per level.
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Aaron
Member
The >______> man.
Posts: 144
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Post by Aaron on Dec 15, 2010 21:53:06 GMT
Lion tamer: you have a 5% chance to tame a zombie to help you per level. What exactly would you do with this tamed zombie.
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Post by curtisjack10 on Dec 16, 2010 0:04:53 GMT
it could have 5 inventory spaces, no need for sleep, and no need for food. It also helps fight survivors. but it deosnt level up or use weapons.
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Aaron
Member
The >______> man.
Posts: 144
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Post by Aaron on Dec 16, 2010 20:20:49 GMT
it could have 5 inventory spaces, no need for sleep, and no need for food. It also helps fight survivors. but it deosnt level up or use weapons. Would it be able to attack other zombies?
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Post by curtisjack10 on Dec 17, 2010 0:24:27 GMT
Yes. It would not heal from biting it though.
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Post by toupz on Dec 17, 2010 1:22:36 GMT
Why would a zombie be tamed lol? It should jump on you immediatly if you stop feeding it
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Post by curtisjack10 on Dec 17, 2010 2:11:45 GMT
It would be tame like a lion. Lions should jump on you but they are TAME.
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Aaron
Member
The >______> man.
Posts: 144
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Post by Aaron on Dec 18, 2010 17:44:58 GMT
You can't tame zeds, they have no use of their brain really, just REAL basic instinct/motor functions. You can't teach a zed anything.
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Aaron
Member
The >______> man.
Posts: 144
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Post by Aaron on Dec 18, 2010 17:46:52 GMT
I'mma quickly edit the main post also, so the skills can match this new level up to 5 thing...
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