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Post by toupz on Nov 25, 2010 16:34:10 GMT
Not sure if the engine can support it, it's more like a dream to me but i wished we could climb on rooftops kinda like in dwarf fortress or jagged alliance (in a z level way) maybe. This might mess with gameplay though so it's just a dream/suggestion
Edit: I climbed a rooftop in df once it was odd lol but what i mean for my suggestion is an upper z level that is rooftop level for buildings
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Aaron
Member
The >______> man.
Posts: 144
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Post by Aaron on Nov 26, 2010 4:10:04 GMT
I think RJ said no rooftops in the FAQ on the blog. But I can't remember if he said no multi-story buildings. Lemme check.
EDIT: Nvm, he took out the FAQ on the blog. >__>
Personally, I sort of agree, rooftops would be neat, especially if I get to push zeds off of the edge. ;D
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Post by Deon on Nov 26, 2010 11:49:54 GMT
Back then there were no basements... Now they are here, and a hospital has a few levels, so it is possible.
I would like to see rooftops too, even if they are a separate level without ability to shoot from roof (and it would be cheap hehe).
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Laughlyn
New Member
Happiness Officer
Posts: 36
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Post by Laughlyn on Nov 26, 2010 16:14:41 GMT
ability to push large furniture off the top {beds, desks, shelves, even fortifications} to hit the ground with an impact like a grenade? maybe smaller {dont konw how big the blast on a grenade is} so push shelf off the roof for an impact of direct square plus the 4 adjacent?
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Post by DannyQ on Jul 29, 2011 17:58:44 GMT
This doesn't deserve to be on the last page, it's a cool idea for a feature. Multi-story buildings could make the game more interesting. Increase the area to explore in each district and let you scope out the streets from a higher cantage point? Haha, and anyway isn't that in alot of peoples 'Zombie Defense Plan', barricade on the top floor on the top floor then destroy the stairs?
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